Gameloft is one of the few developers who is constantly developing new games. With 4,000 employess they are capable of producing almost one game a week. Thanks to the games they make for the iPhone their sales have gone up with 18% in the first 9 months of this year. That means they achieved a demand of 90,2 million dollars. » Gameloft Sees Sales Rising Because Of iPhone
AppleInsider reports about a series of predictions. They say that the approaching holiday-season will be one of the most successful seasons ever for Apple. In 2010 the predictions are even more positive. The success is mainly thanks to the popular iPhone.
» Upcoming Holiday-Season One Of The Most SuccessFull For Apple
It’s slowly getting very normal that new games get price-drops very soon after they are released in the App Store. These days it’s better not to be a early adopter as the following list of games shows us again.
» Price drops for Loopy Laboratory, Nanosaur 2 and Venger
According to an article on AppleInsider the Cupertino-based firm is well on its way to exceeding its own
expectations for 10 million iPhones in the year 2008. Using data from operating systems online from Net Applications OS Marketshare and from IMEI tracking from Mac Observer’s, it is estimated that Apple has sold between 7 to 7.5 million iPhones in the fourth quarter of this year with the debut of the iPhone 3G, much higher than the 4 million analysts had anticipated. » iPhone Sales Higher Than Anticipated
